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**Crystal ICT**

Log on to Crystal ICT as topic based resources

**What is a plant? **

Requires pupils to identify which of a number of objects are plants and which are not. ...

**Matching the flower part to its function **

Requires pupils to match parts of a flower to their functions.

**Labelling parts of a plant**

Requires pupils to move labels to identify parts of a plant including flower, stem, leaf and...

**Labelling a flowering plant**

Requires pupils to label the parts of a flowering plant including petal, leaf, sepal, stamen...

**Labelling the reproductive parts of a flower**

Requires pupils to label the reproductive parts of a flower including stigma, style, ovary,...

**Magnetic or not? 2 **

Requires pupils to sort everyday objects according to whether they are magnetic or not.

**Light sources 2 **

Requires pupils to sort items according to whether they are a light source or not.

**Electricity in the home 1 **

Checks pupils’ understanding of which household appliances need electricity to make...

**Magnetic or not? 1 **

Checks pupils’ understanding of the fact that iron and steel are magnetic materials.

**Light sources 1 **

Requires pupils to identify light sources from a range of items, including Sun, torch, ...

**Dangers of electricity **

Requires pupils to answer questions based on a text that describes the dangers of mains...

**Electricity in the home 2**

Requires pupils to answer questions about how electricity is used in the home.

**Safety and electricity**

Requires pupils to use given words to complete sentences about electrical safety.

**What do we know about friction?**

Requires pupils to use given words to complete a passage that explains what friction is.

**Which materials are magnetic?**

Requires pupils to identify objects that are magnetic.

**Rainforest Coding**

Rainforest Coding

**Bill Poster**

The children must click on the letter which stands for the sound that starts the word or, in...

**Amazing Amanda - Sequencing 1a**

Children need to click on one of the answer cards to select the number that should be there.

**Amazing Amanda 2a**

Children need to click on one of the answer cards to select the card that should be there.

**Amazing Amanda 3a**

Children need to click on one of the answer cards to select the number that should be there.

**Amazing Amanda 4a**

Children need to click on one of the answer cards to select the number that should be there.

**Marvellous Marvin - Identify the First Letter of Words**

In this activity, children practise letter/sound association.

**Billy Bounce: 100 Square Number Sequence - Count On/Back 10**

Children will count on and back in steps of 10 on a 100 square (from any multiple of 10)

**Billy Bounce: Grid Number Sequence - Every Other Number**

Children will understand the phrase ‘every other number’, counting on/back to/from...

**Billy Bounce: Grid 0-24 Number Sequence - Every Other Number**

Children will understand the phrase ‘every other number’, counting on/back to/from...

**Billy Bounce: Grid 1-25 Number Sequence - Every Other Number**

Children will understand the phrase ‘every other number’, counting on/back to/from...

**Billy Bounce: Number Grid - Count On/Back in Twos**

Children will count on/back in twos to/from 0 or 1

**Billy Bounce: 0-24 Number Grid - Count On/Back in Twos**

Children will count on/back in twos to/from 0 or 1 (number grid 0 – 24)

**Billy Bounce: 1-25 Number Grid - Count On/Back in Twos**

Children will count on/back in twos to/from 0 or 1

**Billy Bounce: 1-25 Number Grid - Count On/Back in Twos from Small Numbers**

Children will count on/back in twos to/from any small number (number grid 1 – 25)

**Billy Bounce: 3X3 Number Grid - Count On/Back 2**

Children will complete a number sequence on a 3 x 3 grid: counting on / back

**Billy Bounce: Grid Number Sequence - Count On/Back 5**

Children will write a number sequence on an empty 3 x 3 grid.

**Billy Bounce: Track Number Sequence - Count On/Back 10**

Children will complete a number sequence on a track.

**Billy Bounce: 4X4 Grid Number Sequence - Count On/Back 2**

Children will write a number sequence on an empty 4 x 4 grid.

**Billy Bounce: Empty Track Number Sequence - Count On/Back 2**

The number track on this activity presents just the first and last numbers of a number sequence.

**Billy Bounce: Empty Track Number Sequence - Count On/Back 5**

Children will write a number sequence on an empty track

**Billy Bounce: Empty Track Number Sequence - Count On/Back 10**

Children will write a number sequence on an empty track

**Dress the Dog: Counting Sets of Items from 1 - 20**

The children need to count the sets of items, grouped into tens and units (range 1 –...

**Dress the Dog: Counting Sets of Items from 10 - 20**

Children need to select the T-shirt with the narrated numeral printed on it (range 10-20).

**Dress the Dog: Recognising Numbers 0 - 20**

Children need to select the T-shirt with the narrated numeral printed on it (range 0-20).

**Dress the Dog: Recognising Numbers 10 - 20**

Children need to select the T-shirt with the narrated numeral printed on it (range 10-20).

**Dress the Dog: Recognise Number Names 0 - 20**

Children need to select the T-shirt with the narrated number name printed on it (range 0-20).

**Dress the Dog: Recognise Number Names 10 - 20**

Children need to select the T-shirt with the narrated number name printed on it (range 10-20).

**Dress the Dog: Know Tens and Units 10 - 20**

Children have to choose the T-shirt with the correct numeral (range 10-20).

**Dress the Dog: Know Tens and Units 0 - 20**

Children have to choose the T-shirt with the correct numeral on it (range 0-20).

**Dress the Dog: Match Number Name to Number 0 - 20**

Children need to choose the T-shirt with the corresponding number name on it.

**Monster Feet: Ordering Numbers 1 - 20**

Children need to position 5 footprints into the imprints in the sand.

**Monster Feet: Ordering Mixed Numbers 1 - 20**

Children need to position 5 footprints into the imprints in the sand.

**Space Control Centre: Pairs that Total 5**

Know by heart all pairs of numbers that total 5

**Space Control Centre: Pairs that Total 6**

Know by heart all pairs of numbers that total 6.

**Space Control Centre: Pairs that Total 7**

Know by heart all pairs of numbers that total 7.

**Space Control Centre: Pairs that Total 8**

Know by heart all pairs of numbers that total 8

**Space Control Centre: Pairs that Total 9**

Know by heart all pairs of numbers that total 9.

**Space Control Centre: Pairs that Total 10**

Know by heart all pairs of numbers that total 10.

**Space Control Centre: Addition and Subtraction to 2**

Know by heart all addition and subtraction facts for all numbers up to and including 2

**Space Control Centre: Addition and Subtraction Facts for 5**

Know by heart all addition and subtraction facts for 5

**Space Control Centre: Addition and Subtraction Facts for 4**

Know by heart all addition and subtraction facts for 4.

**Space Control Centre: Addition and Subtraction Facts for 3**

Know by heart all addition and subtraction facts for 3.

**Space Control Centre: Addition and Subtraction Facts for 2**

Know by heart all addition and subtraction facts for 2.

**Dress the Dog - Match the Numeral Range 10 - 20**

Select matching numeral for given number name (range 10 – 20).

**Dress the Dog - Match the Number Name Range 0 - 20**

Select matching number name for given numeral (range 0 – 20).

**Dress the Dog - Match the Numeral Range 0 - 20**

Select matching numeral (range 0 – 20).

**Dress the Dog - Matching Items 10 to 20**

Count sets of items grouped into tens and units (range 10 – 20).

**Dress the Dog - Matching Items Range 1 to 20**

Select matching set of items (grouped into tens and units) for given numeral (Range 1 –...

**Space Control Centre - Pairs that Total Range 5 to 10**

Know by heart pairs of numbers that total a given number (range 5 – 10).

**Forces and Friction 1 **

Select the force, weight and surface type, then push the metal disc and see how far it travels.

**Forces and Friction 2**

Select the force and surface type, launch the metal disc and see how far it travels.

**Light and Dark**

Explore how light affects how we see different things by dragging a variety of objects and...

**Food Chains 1 **

Select the starting numbers of pondweed, small creatures and fish and see if they will survive.

**Growing Plants **

Alter levels of water and light and see how the plant grows under those conditions for 30 days.

**Plants and Growth**

Investigate how a growing plant responds to different levels of water, light and warmth as...

**Changing Materials **

Choose from a variety of common materials and heat or cool them to observe the changes that...

**Using Electricity **

Explore making and changing simple electrical circuits.

**Electrical Circuits and Conductors **

Explore making simple electrical circuits.

**Run Away Train - Range 1 - 10**

Know that addition can be done in any order (range 1 – 10).

**Billy Bounce: Complete a 3X3 grid Counting in 10s**

Complete a number sequence on a 3 x 3 grid by filling in the missing numbers, counting up or...

**Billy Bounce - Number Sequence - Count On/Back in Steps of 2**

Children will complete a number sequence on a number track: counting on / back in steps of...

**Billy Bounce - Number Sequence - Count On/Back in Steps of 5**

Children will complete a number sequence on a number track: counting on/back in steps of 5

**Billy Bounce - Number Sequence - Count On/Back in Steps of 10**

Children will complete a number sequence on a number track: counting on / back in steps of...

**Billy Bounce - 4X4 Grid Number Sequence - Count On/Back in Steps of 2**

Children will write a number sequence on an empty 4 x 4 grid: counting on / back in steps of...

**Billy Bounce - Empty Track Number Sequence - Count On/Back in Steps of 2**

Children will write a number sequence on an empty track: counting on/back in steps of 2

**Billy Bounce - Empty Track Number Sequence - Count On/Back in Steps of 5**

Children will write a number sequence on an empty track: counting on/back in steps of 5

**Billy Bounce - Empty Track Number Sequence - Count On/Back in Steps of 10**

Children will write a number sequence on an empty track: counting on/back in steps of 10

**Count on or Back in Ones (2-Digit Numbers)**

Count on or back in ones for two digit numbers.

**Count on or Back in Twos (2-Digit Numbers)**

Count on or back in twos from a two digit starting number.

**Count on or Back in Fives (2-Digit Numbers)**

Count on or back in fives from a two digit starting number.

**Make 20 (Addition)**

Make the number 20 by addition.

**Make 17 (Addition)**

Make the number 17 by addition.

**Make 15 (Addition)**

Make the number 15 by addition.

**Make 12 (Addition)**

Make the number 12 by addition.

**Make 7 (Subtraction)**

Make the number 7 by subtraction.

**Make 9 (Subtraction)**

Make the number 9 by subtraction.

**Make 4 (Subtraction)**

Make the number 4 by subtraction.

**My Body**

Pupils are shown a body and body parts, and are asked to correctly label the parts of the body...

**Parts of a Torch**

Pupils click on the torch which will then split into its parts. They must drag the correct...

**Sorting Materials**

Pupils are asked to sort materials first into those which will stick to a magnet and those...

**Label the Animals**

Drag the labels to the corresponding animals

**Body Part Pairs**

Find the pairs for these body parts

**Identify the Animals**

Identify a range of common - and not so common animals

**How do Animals Grow?**

Determine what is needed for animals to grow.

**Animals and their Young**

Match these animals with their young

**Watching Animals Move**

Different animals move in different ways - discover them here

**Alive or not Alive**

Using illustrations, determine which are alive and which are not

**Sorting Materials**

Sort animals into different categories

**Properties of Materials**

Gain an understanding of the basic properties of different materials

**Heating and Melting Chocolate**

Observe and understand what happens when chocolate is heated

**Heating and Melting Butter**

Observe and understand what happens when butter is heated.

**Cooking Potatoes**

Observe and understand the process of cooking potatoes.

**Making Toast**

What happens when bread is toasted? This activity explains the processes.

**Baking a Cake**

See what happens when ingredients are combined and cooked to make a cake.

**Frying an Egg**

See and understand the processes at work when an egg is fried.

**Making Jelly**

See and understand the processes at work when jelly is made.

**Making Custard**

See and understand the processes at work when custard is made.

**Freezing Soup**

Soup is continually chilled until frozen: observe the processes at work.

**Chocolate Sweets**

Examine the processes at work in the manufacture of chocolate sweets.

**Making Ice Cubes**

Examine what happens when water is cooled until it eventually forms ice cubes.

**Light Source Challenge**

Identify which of these following objects can be considered as light source or not.

**Light and Dark Quiz**

A quick fire quiz based on understanding the terms 'light' and 'dark'.

**Properties of Materials Table**

Complete a table that describes the properties of different materials.

**Sorting Materials**

Sort different materials according to their properties.

**Grab a Solid or Liquid**

Sort the given items into solids and liquids using the grabber machine.

**Solids and Liquids Diving Challenge**

See how different solids and liquids behave in this game-based challenge.

**Using Switches**

Discover the action and behaviour of switches in electronic circuits.

**Introduction to Electric Circuits**

Learn the basics, and basic components, of electric circuits.

**Light Source Challenge**

Play a simple game based on identifying different light sources.

**Sound Bingo**

Bingo game based on identifying a range of sounds.

**Changing States – Water**

Discover what happens when water changes states from liquid to solid and to gas.

**Find the Seeds**

Guess where the seeds are and discuss this using the discussion points provided.

**Human Life Cycle**

Learn the life cycle of a human by placing the images in the correct order.

**Guess the object**

Quick fire quiz based on identification of different objects.

**Animal Bingo**

Bingo game based on identifying and matching different animals.

**Life cycle of butterfly**

Learn more about the different stages that comprise the life cycle of a butterfly.

**Explore Room - What uses Electricity**

Enter the Explore Room and determine what uses - and what doesn't use - electricity.

**Explore Room - Mains and Batteries**

Enter the Explore Room and discover more about batteries and mains electricity.

**Explore Room - When electricity is used**

Enter the Explore Room and discover more about what happens when electricity is used.

**Animal Senses**

Discuss about why animals need their senses.

** Feed the Animals**

Determine what feed different animals need.

**Spot the Wrong Materials**

Identify the objects created using wrong materials in the given picture.

** Visit to the Dentist**

Explore what happens on a visit to the dentist.

**Which Animals have Wings**

Identify which animals have wings and which do not.

**Which Plants Flower?**

Some plants produce flowers and some do not. Find out which in this activity.

**Hide and Seek**

Hide and seek game based on animal types.

**Animal or Plant?**

Quiz based on determining whether a subject is an animal or plant.

**Find the object**

Sort the different toys based on the material with which it is created.

**Teeth and Diets**

Understand more about the relationship between dental health and diet.

**Why do teeth decay**

Examine the causes and results of tooth decay.

** Animal dependence on parents**

Discover more about the dependency of different young animals on their parents.

**Which items are electrical?**

Determine which, from a range of different items, require electricity to operate.

**Count on or back in ones (2-digit numbers)**

Count on or back in ones using 2-digit numbers.

**Count on or back in twos (2-digit numbers)**

Count on or back in twos using 2-digit numbers.

**Make 19 (addition)**

Add different numbers to make 19.

**Make 18 (addition)**

Add different numbers to make 18.

**Make 16 (addition)**

Add different numbers to make 16.

**Make 13 (addition)**

Add different numbers to make 13.

**Make 11 (addition)**

Add different numbers to make 11.

**Rapid recall of addition factors to 20**

Rapid recall of addition factors to 20.

**Rapid recall of subtraction factors to 20**

Rapid recall of subtraction factors to 20.

**Bill Poster**

Bill Poster pastes up a picture but needs to know how to spell the word. The word is narrated...

**Billy Bounce - count on or back in steps of 10**

4 numbers on a number grid have been highlighted, illustrating a number sequence. Children...

**Billy Bounce - count on or back in twos (0-50)**

4 numbers on a number grid have been highlighted, illustrating a number sequence. Children...

**Billy Bounce - count on or back in twos (0-24)**

4 numbers on a number grid have been highlighted, illustrating a number sequence. Children...

**Billy Bounce - count on/back in steps of 5 (0-49)**

4 numbers on a number grid have been highlighted, illustrating a number sequence. Children...

**Billy Bounce - number sequence on 4x4 grid, count on/back 2 steps **

4 numbers on a number grid have been highlighted, illustrating a number sequence. Children...

**Dress the Dog - Match the Numeral 0 - 20**

Select matching numeral (range 0 – 20).

**Count reliably a set of items (range 1 – 5)**

Count a set of items in the range 1 to 5.

**Match set of items to representative numeral (range 1 – 5)**

Match different sets of items to the corresponding numeral in the range from 1 to 5.

**Order 5 non-sequential sets of spots (range 1 – 10 / 10 - 1)**

Put five non-sequential sets of spots in order in the range 1 to 10 and 10 to 1, counting in...

**Nets of Cubes: Level 2**

Determine which of the nets will, when folded, produce a cube

**Quadrilaterals: Level 1**

Create different types of quadrilateral by joining sockets on a circuit board

**Quadrilaterals: Level 2**

Create different types of quadrilateral by joining sockets on a circuit board

**Reflective symmetry: Level 1**

Open the airlock door by drawing a shape that has reflective symmetry with the shown shape

**Reflective symmetry: Level 2**

Open the airlock door by drawing a shape that has reflective symmetry with the shown shape

**3D Shapes: Level 1**

Copy the 3D shapes using the cubes provided

**3D Shapes: Level 2**

Copy the 3D shapes using the cubes provided

**3D Shapes: Level 3**

Copy the 3D shapes using the cubes provided

**Triangles: Level 1**

Open the boxes to release the butterflies: follow the instructions to create the right patterns.

**Triangles: Level 2**

Open the boxes to release the butterflies: follow the instructions to create the right patterns.

**Triangles: Level 3**

Open the boxes to release the butterflies: follow the instructions to create the right patterns.

**Measuring angles: Level 1 **

Your spacecraft needs to cross a minefield. Navigate it by turning the spacecraft though...

**Shape properties (1): Level 1**

Identify and collect poison boxes. You'll be told which colour and which shape to collect

**Shape properties (1): Level 2**

Identify and collect poison boxes. You'll be told which colour and which shape to collect

**Shape properties (1): Level 3**

Identify and collect poison boxes. You'll be told which colour and which shape to collect

**Shape properties (2): Level 1**

Guide the frog through the maze: she can only jump on certain shapes. Follow the instructions...

**Shape properties (2): Level 2**

Guide the frog through the maze: she can only jump on certain shapes. Follow the instructions...

**The Sweet Shack: Level 1 **

Arrange the tiles in the sweet machine so that sweets are delivered to the party bags

**The Sweet Shack: Level 2 **

Arrange the tiles in the sweet machine so that sweets are delivered to the party bags

**The Sweet Shack: Level 3 **

Arrange the tiles in the sweet machine so that sweets are delivered to the party bags

**3D Construction: Level 1 **

Create 3D shapes using cube and cube-based segments

**3D Construction: Level 2 **

Create 3D shapes using cube and cube-based segments

**Measuring angles: Level 2 **

Your spacecraft needs to cross a minefield. Navigate it by turning the spacecraft though...

**Symmetry: Level 1 **

Create patterns symmetrically to open the Trog Locks to the doors

**Symmetry: Level 2 **

Create patterns symmetrically to open the Trog Locks to the doors

**Symmetry: Level 3 **

Create patterns symmetrically to open the Trog Locks to the doors

**Animal skeletons **

Requires pupils to match animals’ names to the correct skeleton.

**Push or pull? **

Requires pupils to identify which activities involve pull forces and which involve push forces.

**Circuit diagrams**

Requires pupils to match the graphic of a circuit to the correct symbolic representation.

**Shadow shapes**

Requires pupils to match shapes of shadows to the items that would have made them.

**Circuit symbols**

Checks pupils’ recognition of the symbols used to show electrical components.

**Shadows through the day**

Checks pupils’ understanding of how shadows change through the day.